ClassState

class ClassState(childrenSchemas: Map<String, Schema<*>>) : ParentState(source)

Class responsible for holding the states of the children of a class.

Constructors

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constructor(childrenSchemas: Map<String, Schema<*>>)

Functions

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open override fun childrenStates(path: AbsolutePath, fragment: AbsolutePathFragment): Sequence<StateInfo<*>>
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open override fun setState(fragment: AbsolutePathFragment.Id, state: State?)